What's a good reference on collision physics? (Looking for recommendations)
Various 3D objects bouncing off each other, that is. I'm writing a simple graphics library and I want to see how far I can get.
Thanks.
[Edited by - Narf the Mouse on August 14, 2009 11:01:08 AM]
If you scroll about 8 topics down you will find this thread:
http://www.gamedev.net/community/forums/topic.asp?topic_id=544258
http://www.gamedev.net/community/forums/topic.asp?topic_id=544258
See also the permanent sticky thread at the top of this forum:
List of physics engines and reference material
List of physics engines and reference material
This topic is closed to new replies.
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