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Power Render and MFC (Phillip)

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Hi !!

Does anyone know how to implement Power Render into MFC ??? It shouldn't be so difficult, You just have to BitBlt a DirectDraw Surface into a CView-Object ?? Did anyone try that, Source-Code ?? I need this to know for writing an editor for my latest game. If it is possible I will try it, if not I will have to write my own Windows-System under Power Render.


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