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md3 loader for directx 9?

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thank you. but I think I will write my own loader.

thanks to this site
http://icculus.org/~phaethon/q3a/formats/md3format.html

I managed to load everything I need into memory. only remained work is creating index&vertex buffers and implementing the animation system.

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look guys a pair of legs! =D



I have a small question. md3 uses keyframes for animations. I read this in a site, dont remember where. for creating a frame between two keyframes I need to use linear interpolation of these two key frames.

My problem is do I have to create a new vertex buffers for each render? Wouldn't it cause too much work on cpu?

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