md3 loader for directx 9?
I am looking for a md3 (quake 3 character models) loader. I searched it for a bit but no results =(
also are there any other character model formats I can use?
thank you. but I think I will write my own loader.
thanks to this site
http://icculus.org/~phaethon/q3a/formats/md3format.html
I managed to load everything I need into memory. only remained work is creating index&vertex buffers and implementing the animation system.
thanks to this site
http://icculus.org/~phaethon/q3a/formats/md3format.html
I managed to load everything I need into memory. only remained work is creating index&vertex buffers and implementing the animation system.
look guys a pair of legs! =D
I have a small question. md3 uses keyframes for animations. I read this in a site, dont remember where. for creating a frame between two keyframes I need to use linear interpolation of these two key frames.
My problem is do I have to create a new vertex buffers for each render? Wouldn't it cause too much work on cpu?
I have a small question. md3 uses keyframes for animations. I read this in a site, dont remember where. for creating a frame between two keyframes I need to use linear interpolation of these two key frames.
My problem is do I have to create a new vertex buffers for each render? Wouldn't it cause too much work on cpu?
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