Sign in to follow this  

Render Directly or to a Surface?

This topic is 3040 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

I have a hard time finding any information about Isometric rendering. It would obviously benefit if it were possible to render the tiles to a surface and then render that surface to the screen. I have seen articles talk about doing that, but they don't mention how you render objects moving on that tile underneath other tiles when necessary. I know this can be done using blend modes, but I feel lighting would become exponentially more complex in this manner. So, do you render tiles directly to the screen or do you render them to a surface first?

Share this post


Link to post
Share on other sites
I'd render everything I don't expect to see through on a surface. It's either that or I'd just use the simple analogy of layers and concern myself with lighting one layer at a time and render everything back to front. Truth be told, you don't really need a surface. The display would be just fine.

Cheers!
-Zyro

Share this post


Link to post
Share on other sites

This topic is 3040 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Sign in to follow this