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(C#) Error loading assembly

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I am building a little test application using the March 2009 build of SlimDX and the newest version of physX.NET. I am gettin this error when I try to run it: Could not load file or assembly 'SlimDX, Version=, Culture=neutral, PublicKeyToken=b1b0c32fd1ffe4f9' or one of its dependencies. The located assembly's manifest definition does not match the assembly reference. (Exception from HRESULT: 0x80131040) around this little snippet of code:
texture = Texture.FromFile ( device, 
                0 );

            sprite = new Sprite ( device ); 
            physics = new TestPhysics(); //this is where I get the exception
            updatePhysics(); // update the physics for the first time

I have double checked to make sure that the SlimDX.dll is in it's place and it is. I'm pretty new to programming and this is the first time I have come across this error. I have no clue how to fix it...

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