Advertisement Jump to content
Sign in to follow this  

Books of Multi-threaded Game Engine Development

This topic is 3418 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Hello there! I was just curious, are there are any books out there about designing/making a multi-threaded parallel processing game engine that takes advantage of multi-cores? If not what is the best game engine programming book around? Thanks!

Share this post

Link to post
Share on other sites
Sign in to follow this  

  • Advertisement

Important Information

By using, you agree to our community Guidelines, Terms of Use, and Privacy Policy. is your game development community. Create an account for your GameDev Portfolio and participate in the largest developer community in the games industry.

Sign me up!