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Pete Michaud

Simulating Hair

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I'm creating a side scroller, and the player character has very long hair. What I'd like to do is prerender all the sprites of her moving and jumping, and what have you, but simulate the hair dynamically, so I can make it flow and move according to her momentum. I think it could look really interesting on screen, but I'm not sure the right approach to take (I'm using Torque Game Builder). It's almost like particles, but I really don't think that will work. If you were simulating long, flowing hair, how would you do it?

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