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Unix graphics programming

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hey, well I got a project(a game) due for school that uses the XLib graphics library. I was wondering what type of work would be needed to program more advanced graphics with OpenGl or DirectX? XLib is pretty primative. Any articles or links would be helpful. I understand OpenGl/DirectX (pretty ok) with windows programming but not too familiar with how to set it up in Unix. Thanks guys/gals!

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Well DirectX is made by MS, which should give you the clue that it''s not available for Unix..

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