Window Controls with OpenGL
I am writing a level editor for a OpenGL 3d game and I don''t want to write a complete 2d gui system only for that one program (with menus, comboboxes and so on)
But if i put windows controls into my openGl window with CreateWindow("button",...), I can''t see anything, also Message Boxes don''t appear. I reckon this is because of the double buffering. Does anybody know how to solve this?
Thomas
have u looked into using fltk http://www.fltk.org/ nice support for opengl + is multiplatform
http://members.xoom.com/myBollux
http://members.xoom.com/myBollux
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