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Drawing 2D in 3D viewpoint

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How would I go about drawing 2D graphics in a 3D viewpoint in DX8? I know you can use the DrawText funtion, but is there any way to get a DC from the device like you could pre DX8 using directdraw first? Thanks, Manteau

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Okay....

Just seen the article on the front page on how to do it.

Is this the only way?

Creating a texture then applying that to a polygon in front of the viewpoint?

Cheers,
Manteau

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