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DarrenNix

Request for PR 3

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This is easy but it makes a huge difference. Basically, please have file loaders like PR_LoadTexture take a file handle. The ones that take strings would just [open] and then call the file handle version. [File handle version would not close the handle].

This will allow people to store lots of their textures and objects in one file, perhaps with their own custom stuff, and help protect their data from getting ripped.

If 2.6 already can please let me know how. Right now I'm trying to figure out using PR_AddTexture on bmp file datas loaded from a proprietary WAD format - if you know of a better way, maybe that too.

[This message has been edited by DarrenNix (edited August 24, 1999).]

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