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What level are you?

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during my time here at gamedev (2-months), i have noticed that there are certain levels of programmers that help each other out when one of them runs onto a problem. there are the Level 1 programmers who are beginners and have probably just 1 game under their belt. then there is Level 2 who are better than level 1 who can make complex 2d games like rpgs and side scrollers. there is also Level 3 who are 3D programmers who probably just started 3d programming maybe 2-5 months ago.and probably just mabe their spinning cube demo. then there is level 4, the commercial quality programmers who can make a basic 3d game. finally, due to popular demand, there is level 5, people who have been coding games for the past 5million years since the dayse of DOS, people, who could get hired by ID software or Epic games if they really wanted to, people in short, that we all wanna be like. what level do you think you are, how many games have you made,how long ago did you start? ps, pleese don't brag and also,pleese don't tell me how old you were when u started and how old you are now. X4J this post has no specific purpose, i just wanted to know for no reason in particular. BTW: most people at gamedev are hobbyists so i just wanted to know, how good of a hobbyist you are, you know, like what you can do. Edited by - Sickilla on July 19, 2001 9:10:37 PM Edited by - Sickilla on July 22, 2001 7:31:43 PM

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Guest Anonymous Poster
i guess im a level2 i have been programming games for 2 months now. i have made 1 game and i am working on a second.

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Ive been a level 2 programmer for around 2 years now, successfully creating a 2D platform game and various game programming related utilities and wrappers, though recently I have started to program in 3D so I''m guessing I''m a level 3 programmer.

Ive made one serious game (ZeroOne) which I may sell on the web as shareware, and a few small games similar to scorched earth and tetris which are decomposing on a CDR somewhere. I started with QBasic about 5yrs ago, then migrated to C++ about 3yrs ago due to the fact that QBasic is well, too basic.

  Downloads:  ZeroOne Realm

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I'm gonna say I'm a about a 1.5, I'm just starting out with some larger 2D platform games, but I've got plenty of years of "non-game" related programming behind me. I really have no asperation to work on any full-blown 3D games (like: Valve's Half-Life or Eidios' Tomb Raider) but I would love to integrate the technology into a 2D style game (like: Capcom's Strider 2 or the never released Ghosts'n Goblins 2000 by RetroFX).

{Keep 2-D Alive!}

Edited by - Xorcist on July 19, 2001 7:20:24 PM

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What about level "H"? Hobbyists who are professional programmers, but not in the games industry; instead, they program games for a hobby. There''s a lot of us on here.

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Hey! There''s a few Level 0 programmers here too! Don''t leave us out! ;P

(J/k). My question to you is: "Why do you wish to know?" What is it to you? I mean, how will you then use this information (so that it isn''t an effective brag session)? Say I''m level 5 (oooh!) What then? Or Level -3; will you shun my comments or send me tutorials unsolicited?

I don''t see the point of this, but I''ll answer you anyway: Level 2.825. Seriously. I''ve done software 3D and a ton of 2D, and am comfortable with DXG, so that makes me (approximately - the actual figure is an irrational number) 2.825.

Hehehe...

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Hey, I hear you Stoffel. I want to see a "H" level added to this list.

I work on graphics programs in my spare time but I''m a professional programmer for Unisys Corp (3 years now). As a game programmer I''d say I am level 2 but I''d like to think my programming/design skills are at least level 3 or more

Take care,





Dire Wolf
www.digitalfiends.com

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sup..I''m level 1..I haven''t even finished reading "Tricks..." yet..I have it in my lap now tring to read it and the screen..I just got started programming about 3 months ago..and that was just learning C++..PEACE!!

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Considering the fact that I bought Sams Teach Yourself C++ in 21 Days less then a week ago (day 9!), and the only other book I''ve read is Sams Beginning Programming (24h)...

I''d say a level -1 ^_^


Anonymous Programmer

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I guess I''m level 1 working up to 2

All that is gold does not glitter,
Not all those who wander are lost;
The old that is strong does not wither,
Deep roots are not reached by frost.

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Guest Anonymous Poster
Level 3 I think...

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Well, I am somewhat of a mix of level 1 and 3. I haven''t done any professional games, partly because I am only 17. I am trying to learn some 3d stuff though...

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Guest Anonymous Poster
You''re levels are a bit screwy. Too much emphasis is placed on physical skills, like 3D and pixel shaders, and not enough on emotional skills, like the ability to handle abstract information.

Check out http://www.loonygames.com/content/1.21/cotc/

It has a similar level approach, but is a little more fair.

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I wrote ray tracers on the Amiga 14 years ago. I coded the back propogation learning algorithm for neural networks on the Amiga and PC about 11 years ago after studying the cognitive science book by the guys who designed the algorithm. I was writing little crap text adventures which I never completed on the Apple II computer 18 years ago.

I''ve done hell of alot of other stuff since then. But I have never written a full fledged game. Does that mean I don''t get my 4 stars?

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I did a few 3d engines which looked quite good and i work on my free time on a MMORPG, so i''m not a beginner ( i work as a programmer in a virtual reality company using game engines ), since i''ve been programming for 12 years now. I guess that makes me a 4 ? *cough*

Y.

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Guest Anonymous Poster
I think i belong to level
float f = sqrtf(2);

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As per the COTC definition, I see myself as a Stage 4. As per the definition brought by Sickilla, Level 4, or about 3.9. I''d rather go with the COTC definition since it''s better suited to the "real" programming world.

By the way, we have all of the COTC articles mirrored here on GameDev.net. Chris was kind enough to allow us to put them on here should loonygames.com ever go down. They''re in the Articles & Resources section, and I think under Game Programming, but I''m not positive.

Kevin

p.s. COTC = Code on the Cob - a series of articles that goes through the design and implementation of a game and its subsystems.

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Level 1. I''ve gotten through a few C++ books and made DOS programs with it and all, and now I''m just getting started with 2D programming. Hopefully I''ll get to Level 2 by next summer.

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I have been programming prof for 6 years now, but as a hobbyist like 12 years.

I would be COTC stage 4.5
and Level 3 i guess.


-Vissing-

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