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Guest Anonymous Poster

CHR interpolate?

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I don't think I had the frame numbers just right in the sample character. The running loop should have the first and last frames in the same position.

I don't know what file it's looking for. You should recompile the character library and debug it to find what it's doing. I gave the source out for all that so you wouldn't have to ask me questions like that


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Guest Anonymous Poster

I'm still can't make a working CHR file.

While I'm waiting for some answer I'm using the player.chr include in prchar.zip file.

I found that we can´t do a transition between animation. I mean, the engine doesn´t interpolate
between different animations. I want to make a loop of the player character' running sequence
but because the last frame doesn't coincide with the first one the animation has a jump between
last frame and first one.

Can we do something to fix that? Or the only solution is to use coincident first and last frame?

Thanks in advance.

PS: Have you readed my first question about the Fatal Error Box saying: "File not found in library" when
I run TestChar.exe with a CHR file made it with wgtlib. ?

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