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Guest Anonymous Poster

CHR interpolate?

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I don't think I had the frame numbers just right in the sample character. The running loop should have the first and last frames in the same position.

I don't know what file it's looking for. You should recompile the character library and debug it to find what it's doing. I gave the source out for all that so you wouldn't have to ask me questions like that

Chris

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Guest Anonymous Poster
Hi,

I'm still can't make a working CHR file.

While I'm waiting for some answer I'm using the player.chr include in prchar.zip file.

I found that we can´t do a transition between animation. I mean, the engine doesn´t interpolate
between different animations. I want to make a loop of the player character' running sequence
but because the last frame doesn't coincide with the first one the animation has a jump between
last frame and first one.

Can we do something to fix that? Or the only solution is to use coincident first and last frame?

Thanks in advance.
Leo.

PS: Have you readed my first question about the Fatal Error Box saying: "File not found in library" when
I run TestChar.exe with a CHR file made it with wgtlib. ?

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