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seamal

Game Menu

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Hi, im slowly build stuff in directx 10 using VC++2005, and I am really enjoying it, but there isnt that much out that ive found on producing a simple game menu, Ive got a nice sprite image etc and i know in dx9 it seems alot simpler to load images but in dx10 its just confusing, can anyone point me in the right direction on either loading images effectivly or another way on creating a game menu

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