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lucky6969b

Directly extracting camera info from MAX

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Hello, I'd like to export the camera details for exporting to a DX9 game from Max So I need the "Eye", "Lookat" and "Up" vectors. I have looked at the document. There are Camera and CameraObject waiting to be used But I don't know which is more suitable.... In CameraObject, there is GetFOV() but it returns a float. For the rest of it, I am not sure about their meanings.. I thought I needed a matrix transformation for a camera.. Any comments are welcome! Thanks Jack [Edited by - lucky6969b on October 11, 2009 5:41:55 AM]

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Quote:
In CameraObject, there is GetFOV() but it returns a float.
For the rest of it, I am not sure about their meanings..
For those of us who aren't familiar with the Max API, perhaps you could list some of the other query functions that are available. (I'm guessing that if there's a 'get FOV' function, there are probably other query functions that will return the specific information you're looking for.)

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