Jump to content
  • Advertisement
Sign in to follow this  

Texture format:ZTNI?

This topic is 3351 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

When I open a D3D Game with Perhud,I find a Texture with the format ZTNI.Its usages is D3DUSAGE_DEPTHSTENCIL.And it really contains the depth information of the scene.It is used for DOF.But the game use a D3DFMT_D24S8 Texture for Shadown Map. In the PIX,I find the texture too.its format is "Unknown format",and its type is "D3D9 Texture". I want to know how can create a texture with the format ZTNI,and how can put the depth of the scene into the texture. And,what is ZNTI? I wait for the answer from a expert

Share this post

Link to post
Share on other sites
Sign in to follow this  

  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

GameDev.net is your game development community. Create an account for your GameDev Portfolio and participate in the largest developer community in the games industry.

Sign me up!