Jump to content
  • Advertisement

Archived

This topic is now archived and is closed to further replies.

indoor maps

This topic is 6150 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

lstudio uses heightmaps to efficiently create the hills and curvatures in outdoor landscapes, but what about indoor environments? what''s the best way to do this taking into consideration the collision needs as well? thanks

Share this post


Link to post
Share on other sites
Advertisement
Have you seen the demo? It uses BSP trees for indoor parts. You can make BSP only levels in Landscape Studio too.

Share this post


Link to post
Share on other sites

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

Participate in the game development conversation and more when you create an account on GameDev.net!

Sign me up!