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CPPNick

Software rendering project finished

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I received a lot of help from this forum in learning how to do 3d graphics and programming. I was creating my own software rendering engine as a learning experience/hobby, and remember saying I would post the code when it was all done. so here it is! (a Visual C++ 2008 Project) Broken link. Scroll down http://rapidshare.com/files/293484486/3D_Software_Rendering.zip Its not perfect, and not that fast, but may be of some help or interest to someone. It loads meshes that were made in 3D Studio Max, then converted to Ascii(text) with Milkshape3D. It then performs World and View transformations on the scene, applies dynamic lighting, and renders the result. anywho, if you download the code, plz leave a comment =D [Edited by - CPPNick on October 16, 2009 11:49:55 PM]

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sorry....10 download limit must be a new thing on rapidshare...will re-upload this evening when I get home

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Can't download, but Im curious !

I've been working of a Quake-2 like software render engine for two years.
It was working. It had also occlusion culling, 3DS, MDL-MD2 animated models, lightmaps, dynamic lights, with support for the most common weapons and with a Quake-2 physics. I loved it :D!

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im working on something similar and interested in looking, rapid share account expired, try megaupload... or pm me a email. would be good to see what ur doing

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