Jump to content
  • Advertisement
Sign in to follow this  

Z bufer problem

This topic is 3173 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

I making some DOF effect to my first game project... but haw problems with Z buffer i made shader resource from dept stencil texture but when i tray to render it to screen it seems to me totally black. Is I doing something wrong or there is some tricky way to do this ??? i`m under DX10

Share this post

Link to post
Share on other sites
Sign in to follow this  

  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

Participate in the game development conversation and more when you create an account on GameDev.net!

Sign me up!