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Guest Anonymous Poster

Riva128 Problems

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It seems PR isn't compatible with TNT cards. I've been trying to get on their dev program and get some answers but haven't received any kind of response from them.

Send me a screenshot at powerrender@home.com.

Another TNT owner said that it gave "detail.pcx Cannot open texture".

I'd like to hear from other people with TNT cards and their experiences with the landscape example.

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Guest Anonymous Poster
I emailed the picture to you. Thanks for your speedy response to my question, or, atleast for acknowledging I exist

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Guest Anonymous Poster
The prland demo runs very good on my system.
The textures are all ok, even the model.
My system :
Pentium III 450
Diamond Viper 550 16 MB
128 MB
Win 98

There are installed the newest reference-drivers from NVIDIA on my system.

Rolf

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Guest Anonymous Poster
Chris, hehe, my name is Chris also, but were you able to have a look at that screenshot, and maybe have a solution in mind?

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Guest Anonymous Poster
Shitty crappy engine.....

Does not work on i740 (Express3D) too....

ZBuffer incorrections.....

Hey GooRoo what u're doing man....

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I had problems with zbuffering on voodoo2 as well since it uses 16 bit Zbuffers. However I cleaned it up quite a bit. Maybe you can take a shot of it on I740 so I can see how bad it looks

If it's worse than voodoo2 I'll see what I can do.

Chris

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This is to Cray...

I saw the picture on Riva128 and I'm thinking it may be a problem with the minimum texture size. Can you find out what the smallest texture you're allowed to use on that card? You can use the DirectX Info tool from the DX SDK to find that.

I used an 8x8 texture on the side of the sky box.

Chris

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Guest Anonymous Poster
Ok, ill look around for the DX Info Tool, i have the DXDiagTool but I dont see anything about texture size in there.

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Guest Anonymous Poster
Ok, Jerry Bradshaw, thanks man, sent me the info tool, and in:

Direct3d Devices->Primary->Hal->Misc

it says that the MinTextureWidth&Height is 1, and the MaxTextureWidth&Height is 2,048

so that isn't the problem.

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Guest Anonymous Poster
Hey, great engine here. I downloaded that prland.zip file, and it runs. But some of it doesn't display right. Like, the character is not textured, just all pixelized and weird (different coloured pixels), and the water is screwed up also. I can send a picture to you if you give me somewhere to send.

System:

Pentium 166 MMX
STB Velocity 128 4mb (Riva128 Chip)
64 MB Ram
Win98

you shouldnt need more then that
ill keep checking here for answer, thanks.

Chris

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