Jump to content
  • Advertisement

Archived

This topic is now archived and is closed to further replies.

steveharper101

Video Device Context's & Rendering Contexts

This topic is 6181 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Could some one give me an explanation of what both of these are. I think that a video device context is a structure that holds data to draw on the screen and a rendering context allows openGL commands to be issued to a window. not sure though as i''m currently using glut and started to code stuff over to Win32 Thanks ~Steve~

Share this post


Link to post
Share on other sites
Advertisement

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

Participate in the game development conversation and more when you create an account on GameDev.net!

Sign me up!