Jump to content
  • Advertisement


This topic is now archived and is closed to further replies.


Problem I hope some one can help me with

This topic is 6274 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

This isnt really an OpenGL Problem but more of a DirectX one. I have been able to get most of my help off of this forum so i figured I would try my luck. The Problem that when I try to use DirectShow and DirectSound. My group for school is wanting to show a video for our intro to the game. I am getting a linking error that is saying that a IDD varible is allready defined when i include the strmiids.lib file into my workspace. From what I have figured out is that the dsound.lib must define the same varible in it. Does anyone know how I can fix this or know of a place where I can go to get some help on it?

Share this post

Link to post
Share on other sites
Perhaps the ms team does not know how to use #ifndef''s. Heh, well, perhaps the problem is in the header file. Check the header file for direct sound and see if it defines the file. If so, put a ifndef endif in to cancel it out if it''s already defined. I may be wrong, but it''s worth a shot. This actually sounds more like a c++ error in general.

Alex Broadwin
A-Tronic Software & Design
"if you fail in life, you were destined to fail. If you suceed in life, call me."
"The answer is out there."
"Please help, I''m using Windows!"

Share this post

Link to post
Share on other sites
We figured out the problem late last night it had to deal with making sure that you #define INITGUID before you include any directx header files for your project.

Darin Perkins
Game Design Student
Full Sail, Orlando, FL
E-Mail: BigMeph@netzero.net
Home Page: home.earthlink.net/~bigmeph

Edited by - BigMeph on July 22, 2001 4:10:14 PM

Share this post

Link to post
Share on other sites

  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!