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rmen

From angles to camera coordinates

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Hi All!!! Could you please help with the following issue. I have scene rotation angles xRot, yRot and zRot that are used with glRotate() calls. Is it possible to retrieve camera coordinates from xRot, yRot and zRot, that can be used with gluLookAt()? The camera should always look to 0,0,0 location Thank you

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