Jump to content
  • Advertisement
Sign in to follow this  
Phynix

OpenAL troubles...

This topic is 3343 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Advertisement
ok thanks (even though i saw that already, sorry for not being more specific. I found how to set al/alc up, but not alut). But how do u set up alut after that? I have it...but where does everything go? (Becuz even tho it says to include alut, i dont really hav it...or do i?)

Share this post


Link to post
Share on other sites
If you check the directory where the Open AL SDK was installed, you'll find a folder called 'Samples'. If you go through the source of a few of the sample programs, you'll notice they all rely on the Open AL Framework (located within the 'Framework' folder). The code contained within that should give you all you need, without the use of ALut.

Share this post


Link to post
Share on other sites
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

GameDev.net is your game development community. Create an account for your GameDev Portfolio and participate in the largest developer community in the games industry.

Sign me up!