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NightMarez

[.net] C# Node Graph Editor (lib/addon/src) anyone know one ?

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Anyone know of any free or commercial library's that can make these (see picture links) kind of graph, that can have multiple choices, images, dropdown... ect ect and can be connected like shown on the images ? I have been looking like cracy, i just seem to not be able to find any, maybe im searching using wrong words though (im unsure if its really called a graph editor). Any help would be appriciated. Thanks :)

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That's a map editor with an awful material management. UnrealEngine3 has one just like you described.. :D

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Your last image depicts the Blender node editor, in material edit mode.

Blender is open source, so you can take a look how it was made - however, extracting the functionality could represent a considerable amount of work.

In general, this type of user interface is called a "node graph".

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Quote:
Original post by Nik02
Your last image depicts the Blender node editor, in material edit mode.

Blender is open source, so you can take a look how it was made - however, extracting the functionality could represent a considerable amount of work.

In general, this type of user interface is called a "node graph".


Im just interested in a 3rd party addon that does this for C# (and i know, alot of editors use this) but i need it for my own editor.

Blender is not C# though, and i need it for C# and not C++ :).

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Quote:
Original post by NightMarez


Im just interested in a 3rd party addon that does this for C# (and i know, alot of editors use this) but i need it for my own editor.

Blender is not C# though, and i need it for C# and not C++ :).


I know - but it is the closest solution to your problem that I can offer, as I don't remember encountering any separate 3rd party component with this functionality :)

I do appreciate that you're seeking for a pre-written component; it is usually more cost-efficient to just buy the functionality that you need instead of "reinventing the wheel" and coding your own.

As a side note, basic C++ is very similar to C#. If you're good at either, you can probably read and understand the other as well.

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those lines are bezier curves and they are standard implemented inside the .net framework :)
look at : http://msdn.microsoft.com/en-us/library/a7h66bsy%28classic%29.aspx
or just google "bezier curve" ;)

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