Jump to content
  • Advertisement
Sign in to follow this  

OpenGL Cylinder (make solid?)

This topic is 3249 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Hey all I made a cylinder with the code below. Its all great except from the sideview I cant tell its there as the sides are not filled in, and the cylinder is not solid. Is there a way to make a solid cylinder in opengl java with lwjgl. new Cylinder().draw(1.0f,1.0f,4.0f,10,80); Thanks

Share this post

Link to post
Share on other sites
Sign in to follow this  

  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!