Jump to content
  • Advertisement
Sign in to follow this  

Device.Dispose hangs

This topic is 3247 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

It happens in an mdx game i'm writing. It happens only if i wait a minute or two since the program starts running. if I don't render anything it doesnt happen. what makes this problem even weirder is that i use the same rendring code in a diffrent program, and it runs just fine. has anyone encountered such a problem ? btw. i made sure i dispose of all mdx objects before i dispose of the device.

Share this post

Link to post
Share on other sites
Sign in to follow this  

  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!