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gameovercl

GL_ARB_multitexture extension

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Hi there! I was looking for information about the GL_ARB_multitexture OpenGL extension. So i went to http://oss.sgi.com/projects/ogl-sample/registry/index.html where all official extensions are posted. But my problem is that this site lacks information about the GL_ARB_multitexture extension, because "it was added on version 1.2.1"; and that''s the big problem: I''m using Windows, so I only have access to version 1.1. If anyone has the info about the GL_ARB_multitexture extension (constants defines, function prototypes, etc.), please post it here or e-mail me. Thanks in advance! Cristián Ramírez (gameovercl) ICQ #38991565 Viña del Mar CHILE

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download the 1.2.1spec from www.opengl.org it has ±15pages about multitexture

http://www.frii.com/~martz/oglfaq/ section 23 for links to the files
also see
http://www.opengl.org/developers/code/features/OGLextensions/OGLextensions.html

http://members.xoom.com/myBollux

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quote:
download the 1.2.1spec from www.opengl.org it has ±15pages about multitexture


I just downloaded this PDF file, but it refers only to version 1.2.1. What I need is an old specification of the GL_ARB_multitexture, like the one version 1.1 uses.

Anyway, thanks for the links .

Cristián Ramírez (gameovercl)
ICQ #38991565
Viña del Mar
CHILE

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what do u mean old version ie SGIS_multitexture or ext_multitexture or someit.
IIRC theres really not that much difference between the 3 but as the ARB is the most recent + standard it should be the one to use

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Your graphics card drivers most likely run a newer version of OpenGL than v1.1, the micro$oft software driver is v1.1, but that doesnt mean that all OpenGL under windows is v1.1

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Hummm... I think that you guys didn''t understand my question. It must be my chilean english .

Anyway, I found the solution to my problem. If anyone is interested on it, just E-Mail me

Thanks for helping

Cristián Ramírez (gameovercl)
ICQ #38991565
Viña del Mar
CHILE

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