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How about multiple BSP versions?

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Like have Q3 and Reality Factory (Genesis3D), this will solve most of our problems for the 5k license stuff (G3D is free).

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Uh.. if we use Genesis3D''s editor, its gonna cost us $10,000 per released title. Nice try though.

-Rich

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That's if you want to create a game with G3D, not use the tools.
A commercial, closed source, no splash screen license is also available for $10,000 per title. Please contact jet3d@yahoo.com to make arrangements for a commercial license


ChrisE, can you add it anyway because I made tonnes of levels in G3D which I *need* to switch over to PR.


Edited by - Levious on July 23, 2001 4:21:34 PM

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using quark to make maps is not easier??

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MOTHERSHIP!!! hahaha! very funny! now take me outta here!!!!!

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Guest Anonymous Poster
Most of my maps are in the G3D format .map and .BSP

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I thought that Genesis 3d used standard Quake (1/2?) files?

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