Jump to content
  • Advertisement
Sign in to follow this  

C++ Inheritance

This topic is 3301 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

1) Say I have a class:
class SpecificObject : public Object{};
What does that access modifier on Object mean? I understand public, private, and protected, but I'm not sure what that does to the inherited class Object. I can't have made all of Objects members and methods public. Is it kind of like a permissions overlap, so that if I inherited Object as protected, all of its public and protected members would be protected, and all of its private members would remain private? Also: 2) The private access modifier denies access to members through classes that are derived, and protected does allow access. That's the only consideration for access level when doing inheritance, right?

Share this post

Link to post
Share on other sites
Sign in to follow this  

  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!