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animation blending

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Hi guys , i read an Jepp Edsall 's article about "Animation blending" on Gamasutra . there are some things i really don't understand . I wonder if SO can explain them to me - What is "blend weight" ? - The role of "blend wight" ? - And in the article the author mentioned about "scale rate time" (sorry if i remember wrong) , if you could plz explain it to me Thanks alot

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