Quote:Original post by jackolantern1
Surely there must be some way for an indie developer to change over to a full $100k+ license if they see their game blowing up and realize that the 25% royalties will be more than a proper license would cost.
The costs of a full blown license for the Unreal 3 engine is A LOT. I can't give actual numbers, but my company looked into using it less than a year ago. Unless your game is going to draw in a few million dollars in revenue, this deal is good.