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Sigvatr

OpenGL How to make source code "images"

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I have some very simple 1-bit images (black and white) that I want to store in the source code of my OpenGL program itself rather than having to load it from a file. Anyone have any ideas on how to do this? And, on that note, is there any software out there that can convert images to cpp code? Cheers.

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The byte consist of 8 bits.
I think there is no way to make a bit of pixel size in OpenGL.

Try to email them...

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