Sign in to follow this  
Shannon Barber

OpenGL What are some decent OpenGL bindings/libraries for C#/.NET?

Recommended Posts

+1 on OpenTK. Works great with Mono too (there used to be winforms deps but i think those've been weeded out by now).

I've not used Tao myself but based on the FAQ, Tao uses 1:1 OpenGL api, wheras OpenTK tries to C#ify it (which i think is great). See here: http://www.opentk.com/doc/faq

Share this post


Link to post
Share on other sites
Definitely go with OpenTK, it's actively being developed and much more current than the TaoFramework. I believe OpenTK is up to date with at least OpenGL 3.0 while Tao is still at 2.1 (is Tao even being maintained anymore?).

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Sign in to follow this