What are some decent OpenGL bindings/libraries for C#/.NET?
I checked the FAQ and didn't see anything for C# listed.
I know of one the Tao Framework.
Any recommendations for other libraries (used recently)?
What you want is OpenTK. Fiddler on these forums is one of the developers (lead? I dunno) and I'm sure he'll jump in here soon enough.
+1 on OpenTK. Works great with Mono too (there used to be winforms deps but i think those've been weeded out by now).
I've not used Tao myself but based on the FAQ, Tao uses 1:1 OpenGL api, wheras OpenTK tries to C#ify it (which i think is great). See here: http://www.opentk.com/doc/faq
I've not used Tao myself but based on the FAQ, Tao uses 1:1 OpenGL api, wheras OpenTK tries to C#ify it (which i think is great). See here: http://www.opentk.com/doc/faq
Definitely go with OpenTK, it's actively being developed and much more current than the TaoFramework. I believe OpenTK is up to date with at least OpenGL 3.0 while Tao is still at 2.1 (is Tao even being maintained anymore?).
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