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MacOSX Project Builder question

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Hello, For the life of me, I CANNOT get C++, Cocoa, and OpenGL into the same project with project builder! (version 1.0.1 I think). I create a new project, select cocoa, and import the GLUT.framework. Fine fine, now I try to make a C++ class and it suddenly doesn''t know what a class is! Then, I try making a C++ tool project, and then add GLUT, AppKit, etc.. with the same source file. It compiles fine, but it gives me a link error: undefined symbols. How do I create a cocoa project and make it compile C++ code too? Thanks for your time, Jeremy

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