I'm working on the 3dsmax plugin, and
the directional and omni lights works
well but the spotlight don't work.
i see the spolight.c and view strange
options in the
SetLightTarget( ...,6000,... ) why 6000 ?
explain me how it works
i put a plane on 0,0,0 with grid poligons
and i set:
LightPosition ( 0,400,0 )
LightTarget ( 0,0,0 );
Cone( RADIANS(45),RADIANS(90) )
Falloff( 4000 ) for example
strenght etc ... it's ok
and i don't see the effect of a spotlight
target is a direction ?
y ix z ?
x,y,z is multiplied ?
please explain me for finish the light exporting module of the 3dsmax plugin