Shade Tables

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1 comment, last by GameDev.net 24 years, 6 months ago
Shade tables are used in 8 bit software rendering to precalculate shading effects like gouraud texture and translucency.
For example you can quickly look up a color from a table using col2 = table[shade][col].

If you're using hardware rendering only you don't have to make shade tables for your objects.

Chris

Author of Power Render (http:/www.powerrender.com)
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Ok... while I'm at asking dumb questions... What is a shade table ?
Even the terrain rendering?

reading the docs, it seems that you'd need to create one for the terrain...or am I wrong?

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