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Generating Lightmaps

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I''m trying to implement my own lightning engine based on lightmaps, as they are said to work best for static geometry. I know how to render them, but I actually don''t know exactly how to generate them. I know the theoretical stuff, but I don''t know how do I generate the actual bitmap. Is there any tutorial which describes the algorithms to do this?

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Yeah there are some over at www.flipcode.com and also at http://come.to/polygone

It''s pretty simple once you know how to do it


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