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BoxyCraft

[SLIMDX] Device Recovery + Pool.Managed

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When a device is lost, how do you handle objects created with Pool.Managed? Do you have to Dispose and recreate them or does SlimDX handle this for you? Thanks!

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Thank you for confirming that for me! Thats what the documentation told me, but in the SimpleTriangle sample they disposed and then reloaded the vertexbuffer on every devicelost, and I was having some problems in my own program so I got confused.

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