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Multiplayer question.

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I am aware that this is not a specificly related power render question, but I think it may be interesting.

I made a 2 player deathmatch game with the terrain engine on PR 2.6 (the 2nd guy is always played by AI) now I want some other guy in a tcp/ip net to play player 2, but I have no idea where to start, anyone knows about a library or something? I tried with direct play but I didnt undertood it at all, I guess my mind is 3d oriented only.

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Guest Anonymous Poster
Hmm. I guess you have to reorientate your head to do this. Direct Play is not that hard it is not that fast either but it is the _easiest_, try again with direct play, theres a good tutorial right in this site www.gamedev.net look in the programmer archives.
When you finish that one, get into winsock programming, it wont be easy, but...

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