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usb2killer

Physics?!

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I'm developing racing game and I want it to have "car physics" Which physics API can I use for JOGL. I searched the web and found OSP (Open Source physics). Are there better physics APIs for "car physics"? [Edited by - usb2killer on December 8, 2009 2:44:35 AM]

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Depends on what part of physics you are looking for?

Collision between two rigid bodies?

Traction physics?

Box2d might be useful if you want basic 2D collision.

There is a whole lot of resources posted in the Math and Physics forum.




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