Physics?!
I'm developing racing game and I want it to have "car physics"
Which physics API can I use for JOGL.
I searched the web and found OSP (Open Source physics).
Are there better physics APIs for "car physics"?
[Edited by - usb2killer on December 8, 2009 2:44:35 AM]
Depends on what part of physics you are looking for?
Collision between two rigid bodies?
Traction physics?
Box2d might be useful if you want basic 2D collision.
There is a whole lot of resources posted in the Math and Physics forum.
Collision between two rigid bodies?
Traction physics?
Box2d might be useful if you want basic 2D collision.
There is a whole lot of resources posted in the Math and Physics forum.
I need 3D car physics with collusions, fraction and lots of stuff.
Where can i find one for Java?
Where can i find one for Java?
OpenGL does not perform physics at all. Please post to the Math and Physics forum. Granted you are looking for a physics engine, I guess you should to start to read the sticky topic List of physics engines and reference material.
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