Jump to content
  • Advertisement


This topic is now archived and is closed to further replies.



This topic is 6266 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

What kind of a question is that? There is no such thing as "the best image format" for OpenGL.All a file format is is just a bunch of numbers.That''s all.It''s how they''re stored in file and what compression you use that makes these file formats differ from one another.

So I guess the best "file format" to use is the one you that you can easily read.Use a BMP or a TGA if you like since that''s what most people use mostly around here

Share this post

Link to post
Share on other sites

  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!