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Shawn

Exporting from MAX

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Guest Anonymous Poster
So will we be able to export a level via the exporter? Or only models ?

How does one get flairs/lights attached to models so they show up in the engine ie like landing lights ?

Hand code this or through an export option?

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when using the lights option from the MAX 3 export panel I get a .prl file that I can not open because it needs a password ?

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The exporter only export the lights on
the scene, you can attach it to an entity
or use it like only room lights.

when i finish the examples you can see it more clear.

the exporter can export any mesh from 3ds ,
it can be a level or a model this it when your work begin to develop your engine.

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Optimiza/Marcos Hernandez
http://come.to/optimiza
ICQ:49838726

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