Exporting from MAX
So will we be able to export a level via the exporter? Or only models ?
How does one get flairs/lights attached to models so they show up in the engine ie like landing lights ?
Hand code this or through an export option?
when using the lights option from the MAX 3 export panel I get a .prl file that I can not open because it needs a password ?
The exporter only export the lights on
the scene, you can attach it to an entity
or use it like only room lights.
the scene, you can attach it to an entity
or use it like only room lights.
when i finish the examples you can see it more clear.
the exporter can export any mesh from 3ds ,
it can be a level or a model this it when your work begin to develop your engine.
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Optimiza/Marcos Hernandez
http://come.to/optimiza
ICQ:49838726
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