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textures and 3dsmax (having trouble!)

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I can''t seem to get a texture to be properly applied to my model''s head in 3dsmax. When I load the bitmap, the 3d sphere it''s supposed to be displayed on is totally black and so is the object if I apply the bitmap to it. The bitmap itself is grey and the size of the bitmap is 256 x 256. I don''t see what the problem is aside from a size difference. Can someone please help?!

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