Jump to content
  • Advertisement
Sign in to follow this  

Swapping Buffers

This topic is 3101 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

When swapping buffers that independently are not only dynamically updating in content but also in size is it best to allocate a MAX_SCENE_SIZE and say a MAX_UI_SIZE or would it be best to release the buffers and recreate every-time? Is there some way to resize a buffer on Map() that I've missed? All options look pretty ugly.... :P

Share this post

Link to post
Share on other sites
Sign in to follow this  

  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

Participate in the game development conversation and more when you create an account on GameDev.net!

Sign me up!