Sign in to follow this  
reggie21

exporting to md3 from 3ds max 2010

Recommended Posts

i want to ask some questions: basically i got some 3d models to be used in our project. the models are in .max format. i got 2 models right now: a human and a spider. both object already have bones. the spider's bones created using box and dummy. when i tried to export to md3 using this: http://forums.duke4.net/index.php?showtopic=1065 the texture isn't appearing and the bones are visible. how can i make the texture appears and make the bones invisible? we're using irrlicht as the game engine

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Sign in to follow this